[We are EA]
We make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry. Our games are played everywhere in the world —in countries as diverse as the USA, Germany, Russia, Brazil, South Korea and the Emirates— on any kind of gaming device (PC, web, console, mobile, smart TV’s, etc.) and support a wide range of business models (digital downloads, PDLC, F2P, subscriptions, etc.)



[SPEARHEAD QA]
Under the EA global CDS (Central Development Service) organization, we’ve been supporting Qualitive services for EA titled games (such as FIFA-Online, NFS-Edge) developed in SPEARHEAD (EA studio in Korea) through whole lifecycle from developing to Live service. Closely co-working with SPEARHEAD teams, we’re delivering guaranteed quality of game products to ASIA markets including Korea, China and South East Asia countries currently.



[QA Analyst]
We are looking for an experienced Test expert for Spearhead studio in Seoul. In this role you will have solid experience of driving qualities with in-depth understanding of software design, implementation and integration and you will identify quality issues and bugs as early as possible in the development cycle. Also this requires strong test strategies and experience which challenge the software to ensure a very high level of quality.


[Role Overview]
• Work with QA, Designer, Developer and Publisher to identify areas of improvement through feature understanding and analyzing, tools, reports and analysis
• Partner with development team to execute a game quality plan for assigned area throughout the game development cycle to ensure to meet highest quality
• Analyze and triage bugs to accelerate “Bug Flow” between internal and external (including oversea) stakeholders
• Research of defects to provide detailed insight to all stakeholders
• Provide qualitative and quantitative feedback on features with issues to improve in-game features by utilizing solid data analysis to support the suggested changes
• Identify opportunities for QA to provide early design feedback alongside defect prevention and defect containment activities
• Perform a variety of testing types across multiple features - exploratory testing, requirements based testing, and ad hoc testing and regression testing, etc.
• Written and verbal communication of defect information and tracking
• Analyze and report potential risks to features and systems and escalate as appropriate
• Collaborate daily with members of Production, Development and Publisher.
• Able to recognize and prioritize issues in the bug database to expedite bug-fixing efforts
• Provide feedback on the effectiveness and efficiency of team processes