[(ÁÖ)Å©·¡ÇÁÅæ][PBB] Jr. Environment Artist (Unannounced Project) µî·ÏÀÏ : 2022-06-13 14:10 
https://www.krafton.com
±â¾÷ÇüÅ ÁÖ±Ç(À¯°¡Áõ±Ç)»óÀå(´ë±â¾÷) ´ëÇ¥ÀÚ¸í ±èâÇÑ
¼³¸³³âµµ 2007³â Á÷¿ø¼ö 1800 ¸í
ÁÖ¿ä »ç¾÷³»¿ë °ÔÀÓÁ¦ÀÛ
´ëÇ¥ °ÔÀÓ¸í PUBG: ¹èƲ±×¶ó¿îµå


¸ðÁýºÐ¾ß ¸ðµ¨¸µ | ¾Ö´Ï¸ÞÀÌ¼Ç |
ÇØ´çÅ°¿öµå 3D,¹è°æ,·Î¿ìÆú¸®°ï,3DSmax,ÇÏÀÌÆú¸®°ï,3DMax,¾ð¸®¾ó,
°ÔÀÓºÐ¾ß ±âŸ
°í¿ëÇüÅ Á¤±ÔÁ÷,
¸ðÁýÀοø 0¸í
ä¿ëÁ÷±Þ¡¤Á÷Ã¥ »ç¿ø±Þ,
±Þ¿©Á¶°Ç ȸ»ç³»±Ô¿¡ µû¸§
Áö¿øÀÚ°Ý
ÇØ´çºÐ¾ß °æ·Â ¿¬·É ÃÖÁ¾Çз ¼ºº°
¹«°ü ³ªÀÌÁ¦ÇѾøÀ½ Çз¹«°ü ¹«°ü
ÀμºÀû¼º°Ë»ç °Ë»ç°á°ú ÷ºÎºÒ°¡


´ã´ç¾÷¹«
[PBB] Jr. Environment Artist
(Unannounced Project) (°æ·Â ¹«°ü)


Å©·¡ÇÁÅæÀº ¼­·Î Â÷º°È­µÈ Å©¸®¿¡ÀÌƼºê ¾ÆÀ̵§Æ¼Æ¼¸¦ °¡Áø Á¦ÀÛ ½ºÆ©µð¿Àµé·Î ±¸¼ºµÈ ȸ»çÀÔ´Ï´Ù.
âÀÛ¿¡ ´ëÇÑ °£ÀýÇÔÀ» °¡Áø ÀÎÀçµéÀÌ ¸ð¿© ²÷ÀÓ¾øÀÌ µµÀüÇÏ°í ½º½º·ÎÀÇ ¿ª·®À» È®ÀåÇØ ³ª°¡¸é¼­,
ÆÒµéÀ» ¸Å·á½ÃÅ°´Â Áñ°Å¿ò°ú ¿À·¡µµ·Ï »ç¶û¹Þ´Â ÀÛÇ°À» ¸¸µé¾î ³À´Ï´Ù.
ÀÌ°ÍÀÌ ±â¼úÀ» ±â¹ÝÀ¸·Î âÀÛÀ» Áö¼ÓÇϸç Â÷º°È­µÈ °á°ú¹°À» ¸¸µé¾î ³»´Â Å©·¡ÇÁÅæÀÇ µ¿·ÂÀÔ´Ï´Ù.

-
¿ì¸® ÆÀ(ÇÁ·ÎÁ§Æ®)À» ¼Ò°³ÇÕ´Ï´Ù.

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017
we have become one of the highest selling games of all time with over 70 million copies sold
– that¡¯s a lot of Chicken Dinners! We are now incredibly excited to be recruiting for our
new Unannounced Project.

As a Junior Environment Artist you will work as a key member of the Seoul Art Team to c reate high quality,
modular and detailed environment models. You will be joining the project at the very beginning and having
an opportunity to make a significant contribution to its development, learning from a team with years of
experience on the field. This is an on-site work position, coming to the office will be required.

¾È³çÇϼ¼¿ä »ýÁ¸ÀÚ ¿©·¯ºÐ! ±Û·Î¹ú ¹èƲ ·Î¾â ½ÅÈ­ÀÇ ÁÖ¿ª, PUBGÀÔ´Ï´Ù. 2017³â Ç÷¡±×½Ê ŸÀÌƲ ·ÐĪ
ÀÌÈÄ·Î ±Û·Î¹ú ÃÑ ÆǸŷ® 7,000¸¸ ÀåÀ» µ¹ÆÄÇÏ´Â Äè°Å¸¦ ´Þ¼ºÇÑ PUBG´Â ¸í½Ç»óºÎ ÃÖ°í ÆǸŷ®À», Ãִ٠ġŲ
µð³Ê¸¦ ÀÚ¶ûÇϴ ȸ»ç Áß Çϳª°¡ µÇ¾ú´Âµ¥¿ä, ¾ÆÁ÷ ¹Ì°ø°³ÀÎ Â÷±â ÇÁ·ÎÁ§Æ®¿¡¼­ ÀúÈñ¿Í ÇÔ²²ÇÏ½Ç ºÐµéÀ»
ã°í ÀÖ½À´Ï´Ù.

ÁÖ´Ï¾î ¹è°æ ¾ÆƼ½ºÆ®´Â ¼­¿ï ¾ÆÆ® ÆÀÀÇ ÀÏ¿øÀ¸·Î ¼öÁØ ³ô°í Á¤±³ÇÑ ¸ðµâÇü ¹è°æ ¸ðµ¨À» ±¸ÇöÇØÁÖ½Ã°Ô µË´Ï´Ù.
»õ·Î ½ÃÀÛÇÏ´Â ÇÁ·ÎÁ§Æ®¿¡¼­ ¹ß±ºÀÇ ½Ç·ÂÀ» °®Ãá ÆÀ ±¸¼º¿ø¿¡°Ô ¹è¿ö³ª°¡¸ç °³¹ß °úÁ¤¿¡µµ Å©°Ô ±â¿©ÇÏ½Ç ¼ö
ÀÖ´Â ºÐµéÀ» ã°í ÀÖ½À´Ï´Ù. ¿Â»çÀÌÆ® Æ÷Áö¼ÇÀ¸·Î »ç¹«½Ç Ãâ±ÙÀÌ ¿ä±¸µË´Ï´Ù.


¿ì¸® ÆÀ°ú ÇÔ²²ÇÒ ¹Ì¼ÇÀ» ¼Ò°³ÇÕ´Ï´Ù.
- Creat e high poly and low poly models of environmental assets
- Creat e photo-realistic textures for environmental assets
- Creat e collisions, and efficient UV layout for assets
- Export assets to Unreal Engine following the guidelines
- Collaborate closely with the other artists on the team to push the visual quality of the game
- Plan tasks and track bugs through Jira

- ¹è°æ ¾Ö¼Â ÇÏÀÌÆú/·Î¿ìÆú ¸ðµ¨ Á¦ÀÛ
- Æ÷Å丮¾ó¸®½ºÆ½ÇÑ ¹è°æ ¾Ö¼Â ÅؽºÃ³ Á¦ÀÛ
- ¾Ö¼Â Äø®Àü ¹× È¿À²ÀûÀÎ UV ·¹À̾ƿô Á¦ÀÛ
- °¡À̵忡 µû¶ó UE·Î ¾Ö¼Â ÃßÃâ
- ´Ù¸¥ ¾ÆƼ½ºÆ®¿Í ±ä¹ÐÈ÷ Çù¾÷ÇÏ¿© °ÔÀÓÀÇ ½Ã°¢Àû Ä÷¸®Æ¼ Á¦°í
- JIRA¸¦ ÅëÇÑ Å½ºÅ© °ü¸® ¹× ¹ö±× Æ®·¡Å·


ÀÌ·± °æÇèÀ» °¡Áø ºÐ°ú ÇÔ²² ¼ºÀåÇÏ°í ½Í½À´Ï´Ù!
- Good English communication and/or writing skills(Limited Working Proficiency)
- Understanding of composition, form, color, lighting
- Strong knowledge of 3dsmax or other 3D packages
- Strong understanding of efficient UV layout, PBR pipeline
- Ability to creat e a well-structured low poly model from a high poly model
- Experience with Unreal Engine
- Proactive and self-motivated
- Positive team-oriented attitude
- Portfolio up to date showing photo-realistic artwork

- ±âº»ÀûÀÎ ¿µ¾î ¼ÒÅë ´É·Â(°£´ÜÇÑ ´ëÈ­ ¶Ç´Â ¼­¸éÀ» ÅëÇÑ Ä¿¹Â´ÏÄÉÀÌ¼Ç ´É·Â)
- ±¸µµ, ÇüÅÂ, »ö±ò, Á¶¸í¿¡ ´ëÇÑ ÀÌÇØ
- 3ds Max ¶Ç´Â ±âŸ 3D ÆÐÅ°Áö¿¡ ´ëÇÑ ³ôÀº ÀÌÇصµ
- È¿À²ÀûÀÎ UV ·¹À̾ƿô, PBR ÆÄÀÌÇÁ¶óÀο¡ ´ëÇÑ ³ôÀº ÀÌÇصµ
- ÇÏÀÌÆú ¸ðµ¨À» È¿À²ÀûÀÎ ·Î¿ìÆú ¸ðµ¨·Î º¯È¯ÇÒ ¼ö ÀÖ´Â ´É·Â
- UE »ç¿ë °æÇè
- ÀÚ±â ÁÖµµÀûÀÎ ÀÚ¼¼
- ±àÁ¤ÀûÀÎ ÆÀ ¸¶Àεå¼Â
- Æ÷Å丮¾ó¸®½ºÆ½ÇÑ ÀÛ¾÷¹°À» ´ãÀº ÃֽŠÆ÷Æ®Æú¸®¿À


ÀÌ·± °æÇèµéÀÌ ÀÖ´Ù¸é ÀúÈñ°¡ ã´Â ±× ºÐÀÔ´Ï´Ù!
- Previous experience in the videogames industry
- Experience with modular level creation
- Experience with Substance Painter
- Experience with Zbrush

- ºñµð¿À °ÔÀÓ ¾÷°è¿¡ ¸ö´ãÀ¸½Å ºÐ
- ¸ðµâÇü ·¹º§ Á¦ÀÛ °æÇèÀÌ ÀÖÀ¸½Å ºÐ
- Substance Painter »ç¿ë °æÇèÀÌ ÀÖÀ¸½Å ºÐ
- Zbrush »ç¿ë °æÇèÀÌ ÀÖÀ¸½Å ºÐ

Å©·¡ÇÁÅæÀÇ µµÀü¿¡ ÇÔ²² Çϱâ À§ÇØ ¾Æ·¡ÀÇ ÀüÇü °úÁ¤ÀÌ ÇÊ¿äÇÕ´Ï´Ù.
- ¼­·ùÀüÇü > ÀüÈ­ ÀÎÅͺä (Phone Interview) > Á÷¹« Å×½ºÆ® (Technical Fit Test) > ½Ç¹« ¸éÁ¢ (Technical Fit
--Interview) > ÃÖÁ¾ ¸éÁ¢ (Culture Fit Interview) > ÇÕ°Ý ¹× ÀÔ»ç
- »ó½Ãä¿ëÀ¸·Î ¿ì¼ö ÀÎÀç ä¿ë ½Ã Á¶±â¿¡ ¸¶°¨µÉ ¼ö ÀÖ½À´Ï´Ù.
- ÀüÇüº° ÇÕ°ÝÀÚ¿¡ ´ëÇØ Áö¿ø¼­¿¡ µî·ÏÇϽŠÀ̸ÞÀÏ È¤Àº À¯¼±À¸·Î °³º° ¾È³» µå¸³´Ï´Ù.
- ÀüÈ­ ÀÎÅͺäÀÇ °æ¿ì, Çʼö ÀüÇüÀÌ ¾Æ´Ñ ÇÊ¿ä¿¡ µû¶ó ÁøÇàµÇ´Â ¼±Åà ÀüÇüÀÓÀ» »çÀü ¾È³» µå¸³´Ï´Ù. ÀÌ¿¡ ´ëÇÑ
--»ó¼¼ ³»¿ëÀº °³º° ¾È³» µå¸³´Ï´Ù.
- ÇÊ¿ä ½Ã ¸éÁ¢Àº Ãß°¡µÉ ¼ö ÀÖÀ¸¸ç, ÀÌ¿¡ ´ëÇÑ »ó¼¼ ³»¿ëÀº °³º° ¾È³» µå¸³´Ï´Ù.


ÇÊ¿ä ¼­·ù¸¦ È®ÀÎÇØÁÖ¼¼¿ä!
- ÀÔ»çÁö¿ø¼­ (ÀÚÀ¯ ¾ç½Ä), ÀÚ±â¼Ò°³¼­, °æ·Â±â¼ú¼­, Æ÷Æ®Æú¸®¿À(Çʼö) - ±¹/¿µ¹® ¸ðµÎ Á¦Ãâ Çʼö
- ½ÅÀÔÀÏ °æ¿ì ÀÚ±â¼Ò°³¼­¸¦, °æ·ÂÀÏ °æ¿ì °æ·Â±â¼ú¼­¸¦ Áß½ÉÀ¸·Î ±â¼úÇØÁֽñ⸦ ¹Ù¶ø´Ï´Ù.
- Æ÷Æ®Æú¸®¿À ÷ºÎ ½Ã, ÇÏ´Ü ¾È³» »çÇ×À» È®ÀÎÇØÁֽñ⸦ ¹Ù¶ø´Ï´Ù.


±Ù¹«Áö - ºÎ¼­¿¡ µû¶ó È®ÀÎ ÇÊ¿ä
- ¼­ÃÊ ¸¶Á¦½ºÅ¸ ½ÃƼ Ÿ¿öI


°í¿ëÇüÅÂ
- Á¤±ÔÁ÷

¾Æ·¡ ¾È³» »çÇ×À» È®ÀÎÇØÁÖ¼¼¿ä!
- Àå¾ÖÀÎ ¹× ±¹°¡À¯°øÀÚ µî Ãë¾÷ º¸È£ ´ë»óÀÚ´Â °ü°è ¹ý·É¿¡ µû¶ó ¿ì´ëÇÕ´Ï´Ù.
- ÀÚ°Ý ¿ä°ÇÀÌ ÃæÁ·µÈ´Ù¸é, ¼­·Î ´Ù¸¥ ¸ðÁý °ø°í¿¡ ´ëÇÑ Áߺ¹Áö¿øÀÌ °¡´ÉÇÕ´Ï´Ù.
- Áö¿ø¼­ ³»¿ë Áß ÇãÀ§»ç½ÇÀÌ ÀÖ´Â °æ¿ì¿¡´Â ÇÕ°ÝÀÌ Ãë¼ÒµÉ ¼ö ÀÖ½À´Ï´Ù.
- ä¿ë ÀüÇü Áß ±Ã±ÝÇϽŠÇ׸ñÀº Å©·¡ÇÁÅæ ä¿ë FAQ ³»¿¡¼­ È®ÀÎÇÏ½Ç ¼ö ÀÖ½À´Ï´Ù.
- ±âŸ ±Ã±ÝÇϽŠ»çÇ×Àº À̸ÞÀÏ(career@krafton.com) ȤÀº Ä«Ä«¿ÀÅå ä³Î(KRAFTON)À» ÅëÇØ 1:1 ¹®ÀÇ ¹Ù¶ø´Ï´Ù.

BE BOLD, LEARN AND WIN! Å©·¡ÇÁÅæÀÇ ¼ºÀå°ú µµÀüÀÇ ½ºÅ丮¸¦ ¾Ë¾Æ°¡°í ½Í´Ù¸é?
¢º Å©·¡ÇÁÅæ Á¦ÀÛ ½ºÆ©µð¿À---------¢º Å©·¡ÇÁÅæ °ÔÀÓ
¢º Å©·¡ÇÁÅæ ºñÀü&Çٽɰ¡Ä¡--------¢º Å©·¡ÇÁÅæ ¶óÀÌÇÁ&º¹¸®ÈÄ»ý
¢º Å©·¡ÇÁÅæ °ø½Ä À¯Æ©ºê ä³Î------¢º ¹èƲ±×¶ó¿îµå °ø½Ä À¯Æ©ºê ä³Î
¢º Å©·¡ÇÁÅæ ºí·Î±×-----------------¢º Å©·¡ÇÁÅæ ÀνºÅ¸±×·¥



ÀÚ°Ý¿ä°Ç -


±Ù¹«Áö¿ª ¼­¿ï > ¼­Ãʱ¸
ÀαÙÁöÇÏö 2È£¼± ¼­ÃÊ¿ª 4¹øÃⱸ¿¡¼­ 200mÀ̳»
º¹¸®ÈÄ»ý ¿¬±Ý¡¤º¸Çè: ±¹¹Î¿¬±Ý, °í¿ëº¸Çè, »êÀ纸Çè, °Ç°­º¸Çè


ÀüÇüÀýÂ÷ ¼­·ù ÀüÇü > ÀüÈ­ ÀÎÅͺä (Phone Interview) > ½Ç¹« ¸éÁ¢ (Technical Fit Interview) > ÃÖÁ¾ ¸éÁ¢ (Culture Fit Interview) > ÇÕ°Ý ¹× ÀÔ»ç
Á¦Ãâ¼­·ù ÀÔ»çÁö¿ø¼­ (ÀÚÀ¯ ¾ç½Ä), ÀÚ±â¼Ò°³¼­, °æ·Â±â¼ú¼­, Æ÷Æ®Æú¸®¿À(Çʼö) - ±¹/¿µ¹® ¸ðµÎ Á¦Ãâ Çʼö
Á¢¼ö±â°£ 2022.06.13 ~ 2022.08.30 (¸¶°¨ÀÏ -596ÀÏ Àü)
Á¢¼ö¹æ¹ý [´ç»ç ȨÆäÀÌÁö]  



º» ä¿ëÁ¤º¸´Â (ÁÖ)Å©·¡ÇÁÅæ ¿¡¼­ Á¦°øÇÑ ÀÚ·áÀ̸ç, °ÔÀÓÀâÀº ±âÀçµÈ ³»¿ë¿¡ ´ëÇÑ ¿À·ù¿Í Á¤º¸ ÀÌ¿ëÀÚ°¡
À̸¦ ½Å·ÚÇÏ¿© ÃëÇÑ Á¶Ä¡¿¡ ´ëÇØ Ã¥ÀÓÀ» ÁöÁö ¾Ê½À´Ï´Ù. ¶ÇÇÑ À§ÀÇ Á¤º¸´Â °ÔÀÓÀâÀÇ µ¿ÀÇ ¾øÀÌ Àç¹èÆ÷ÇÒ ¼ö ¾ø½À´Ï´Ù.

ÄÜÅÙÃ÷»ê¾÷ ÁøÈï¹ý¿¡ ÀÇÇÑ Ç¥½Ã
¨ç ÄÜÅÙÃ÷ÀÇ ¸íĪ : Ãë¾÷Á¤º¸
¨è ÄÜÅÙÃ÷ÀÇ Á¦ÀÛ ¹× Ç¥½Ã : 2002³â 1¿ù 14ÀÏ(¾÷±×·¹À̵åµÈ ÄÜÅÙÃ÷ÀÇ °æ¿ì °»½ÅÀÏ)
¨é ÄÜÅÙÃ÷ÀÇ Á¦ÀÛÀÚ : JOBKOREA, INC. / ¼­¿ïƯº°½Ã ¼­Ãʱ¸ ¼­ÃÊ´ë·Î 301 µ¿ÀͼººÀºôµù 16~18Ãþ / TEL: 1588-9350
¨ê ÄÜÅÙÃ÷ÀÇ ÀÌ¿ëÁ¶°Ç : ÀÌ¿ë¾à°ü ¹× ¼­ºñ½º ¾È³» ÂüÁ¶ (µ¿ÀǾøÀÌ ¹«´Üº¹Á¦ ¹× °¡°øÀ» ±ÝÇÔ) ÀÌ¿ë¾à°ü º¸±â