We’re a growing team (around 20 full-time staffs) and we want to recruit a full-time/part-time English-speaking writer with narrative design responsibilities, to work on our game that's currently in prototype phase. Our game is a light casual game, so we are not interested in epic poem-like narratives but rather agenda-free, cheeky and playful dialogues. In return for your contribution to the team, we pay good market rates, and you have the option to work in one of our offices in Seoul/ Melbourne or work on remote basis. Should you be interested, express your interest by sending in your resume and portfolio. After shortlisting, we would like to interview you in person or through skype.

[About Project/Studio]
We are a development studio working on a reinterpretation of Match-3 game. A mid-sized team of less than 20, we work in a highly cohesive environment where one's input is valued greatly.

[Responsibilities]
1. Structuring the narratives within the game.
- Narrative may decide on Art concept and vice versa - you should respond in a timely engaging manner to both situations.
2. Providing input on cultural awareness.
3. Work in collaboration with Producer and Lead Game Designer.