[We are EA]
We make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry. Our games are played everywhere in the world —in countries as diverse as the USA, Germany, Russia, Brazil, South Korea and the Emirates— on any kind of gaming device (PC, web, console, mobile, smart TV’s, etc.) and support a wide range of business models (digital downloads, PDLC, F2P, subscriptions, etc.)



[SPEARHEAD QA]
Under the EA global CDS (Central Development Service) organization, we’ve been supporting Qualitive services for EA titled games (such as FIFA-Online, NFS-Edge) developed in SPEARHEAD (EA studio in Korea) through whole lifecycle from developing to Live service. Closely co-working with SPEARHEAD teams, we’re delivering guaranteed quality of game products to ASIA markets including Korea, China and South East Asia countries currently.



[QA Project Manager]
QA Project Managers are the primary QA owners for a product or major service/feature. As a product owner the QAPM will be accountable for the end to end quality of the entire product. This entails scoping, strategizing, and resource plans for all aspects of the QA business on the project, performance managing the execution of those plans from pre-production all the way to post launch activities, and acting as the main communication conduit to all partner teams in terms of QA activities.


[Role Overview]
• Formulation of a QA framework that can be implemented and managed to ensure consistency across all teams
• Recruit, manage, train and evaluate the performance of the QA personnel.
• Collaborate with partners in development to define schedules and establish QA plans
• Defining and implementing critical knowledge transfer and communication processes with internal and external teams
• Defining and implementing metrics, reporting mechanisms, and project/test management methodologies
• Collaborate and assist in creating the overall Quality Plan; defining a project scope, forecasting a staff plan, communication plan and an overall test strategy, including tools, technology, pre-integration and post-integration QA efforts, etc.
• Establish efficient and effective methods of reporting and communicating between Development QA and Test Centre functions
• Formulate strong relationships within QA teams, external vendors and all development partners
• Career manage QA Project Leads and QA Analysts as assigned
• Continually improve the operational efficiency and effectiveness of the QA effort by assessing current quality assurance practices and incorporating new strategies, including advancing the use of technology, automation, and development of new test tools.
• Be internal advocate and spokesperson for all things QA across the product (i.e., game and associated systems, companion apps, websites, servers, etc.). Clearly communicate issues, risks, concerns, and successes to stakeholders.
• Contribute directly to performance evaluation of individuals and teams, compiling objective feedback that is channeled toward