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[(À¯)À¯´ÏƼÅ×Å©³î·ÎÁö½ºÄÚ¸®¾Æ]Senior Technical Artist |
µî·ÏÀÏ : 2017-12-28 16:27 |
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3D,UX¡¤UI,ij¸¯ÅÍ,¾Ö´Ï¸ÞÀ̼Ç,Maya,ÀÏ·¯½ºÆ®·¹ÀÌÅÍ, |
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Work with external team to create high end showcases for Unity
Understand Unity art creation at a deep level, and provide advice as needed
Know how to push graphical quality to the highest level, and never be satisfied with anything less
Advise on how to improve current features, or suggest new ones
Create sample assets for our partners or Unity customers in general
Work closely with the Spotlight engineers to create new features or improve current ones |
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ÀÚ°Ý¿ä°Ç |
5-10 years AAA game development experience with several titles shipped on PC or mobile
Great communication skills and ability to work effectively on shared projects with engineers, designers, artists, testers, and other developers
Experience with Unity, Unreal, CryEngine or other 3D game engines a plus.
Ability to travel on average one week per month |
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Resume, career description, self introduction, portfolio, etc. |
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2017.12.28 ~ 2018.07.25 (¸¶°¨ÀÏ -2108ÀÏ Àü) |
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[°ÔÀÓÀ⠿¶óÀÎ ÀÔ»çÁö¿ø] [´ç»ç ÀÔ»çÁö¿ø ¾ç½Ä]
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