[ÀÏ·ºÆ®·Î´Ð¾ÆÃ÷ÄÚ¸®¾Æ(À¯)][SPEARHEAD] Franchise Creative Director (NFS EDGE) µî·ÏÀÏ : 2017-11-07 19:01 
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´ã´ç¾÷¹« * Need for Speed EDGE - Franchise Creative Director

[Summary]

Spearhead, an Electronic Arts Company, is looking for a Franchise Creative Director for Need For Speed Edge team to join us in creating the best F2P games in the world.
The Franchise Creative Director will act as a guiding force for the game across the functions, providing vision as well as making sure that each aligns with core design philosophies and represents the game in concept, quality, and innovation.

This position will be responsible for managing game designers and mentoring them. The position will be finding and/or developing a viable game concept and then managing the design of multiple features from start to finish. This can include contributing to or managing creative ideas, prototyping, game project proposals, production level game design, live ops game design, etc. This position will be responsible for ensuring that the game takes full advantage of the target platform and meets the EA uncompromising quality standard.


[Specific Duties and Responsibilities]

• Establishes and directs the vision for a franchise and leads large team of designers.
• Ensures the right design priorities are set for the franchise.
• Make decisions on design choices, changes and strategies.
• Collaborate with product leadership to define strategy and long-term planning
• Concept and pitch high level game ideas
• Evangelize game ideas to the studio and generate excitement and enthusiasm among the team
• Build a collaborative relationship with each development team
• Come up with solution to any emergency, issues and feedbacks during the production and operation.
• Build and maintain expertise within F2P market segment across Asia that your projects exist.
• Manage and mentor game design teams with insights and leadership abilities.


ÀÚ°Ý¿ä°Ç [Experience and Qualifications]

• More than 8 years of game design experiences, preferred in AAA PC titles.
• Participate in at least one full production process of an online project.
• Have proven skills to execute a game idea from concept to a final product.
• Have a deep understanding of game design philosophy and sense of quality.
• Understand the core value of the online games and community features.
• Deeply understand what the essential demands of an online game, and also and more importantly, understand how to design the suitable business model.
• A good team player, listener and communicator.
• Wish to try new things, have passion about playing and making games.
• Game data balancing skill and previous work experience is preferred.
• Good communication in both Korean and English




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