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- Key Requirements
•5-10 years experience in game development as a network engineer on an MMO or Real time multiplayer game.
•Prior experience implementing networked gameplay over TCP/IP or Udp protocols
•Good understanding or experience with highly threaded networked environments.
•Good understanding or experience with asynchronous and synchronous distributed environments.
•Bachelors Degree in Computer Science but preferably more education (Master/Phd or Relevant Network Certifications like CCNP/JNCIP)
•Experience in C++ and Linux is preferred
•Experience with Unity is preferred
•Experience with Databases(Preferably NoSql based) is preferred
•Experience working on mobile games professionally and implemented multiplayer in them is preferred
•Experience using Photon or related middle ware tools preferred
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